﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Model.Items.Weapons.Parts;

namespace Model.Items.Weapons
{
    public class Axe : Weapon
    {
        private Head _Head;
        private Handle _Handle;

        public Axe(Head head, Handle handle)
        {
            AxeHead = head;
            AxeHandle = handle;
        }

        public Head AxeHead
        {
            get { return _Head; }
            set
            {
                _Head = value;
                NotifyPropertyChanged("AxeHead");
            }
        }

        public Handle AxeHandle
        {
            get { return _Handle; }
            set
            {
                _Handle = value;
                NotifyPropertyChanged("AxeHandle");
            }
        }

    }
}
